Decision Craft Wiki
Credits
How credits work, what they cost, and how they are shared.
What Are Credits?
Credits are the currency used to generate content in Decision Craft. Every action that triggers AI generation costs credits.
Key rates:
- 1 round (scenario generation) = 12 credits
- 1 NPC dialogue reply = 1 credit
- Image generation is included in the round cost (Premium mode only)
Welcome Credits
New accounts receive a one-time gift of 120 credits (10 rounds) when they sign up.
Free Credits
Every account receives 120 free credits per day (10 rounds/day). Free credits do not generate images. The free balance refreshes automatically the next time you connect after 24 hours.
Subscription Plans
| Plan | Monthly Credits | Rounds/month | Price |
|---|---|---|---|
| Monthly | 3,600 credits | ~300 rounds | €9 / month |
| Yearly | 3,600 credits | ~300 rounds | €86 / year |
Yearly subscribers receive 3,600 credits upfront, then 3,600 more each month (43,200 total over the year).
Note: The exact amount of credits included in each plan may be adjusted over time. The goal is to allow subscribers to play as much as they want.
Credit Packs
One-time credit purchases (subscribers get a discount):
| Pack | Credits | Rounds | Non-subscriber | Subscriber |
|---|---|---|---|---|
| Small Bag | 800 credits | ~66 | €4.00 | €3.00 |
| Big Bag | 1,440 credits | ~120 | €6.00 | €5.00 |
Costs Per Phase
Credits are charged per generation phase:
- Theme generation: 2 credits
- World generation: 2 credits
- Character generation: 6 credits
- Quest generation: 2 credits
- Scenario generation (per round): 12 credits
- NPC dialogue reply: 1 credit per reply
No Charge on Failure
If AI generation fails, credits are not deducted. The host can retry the phase at no cost (one retry per phase is allowed before the lobby needs to be reloaded).
How Costs Are Shared
- Costs are split as evenly as possible across connected players with credits.
- Players with 0 credits pay nothing.
- Friends without credits can still play as long as the room can cover the phase cost.
Tip: Play with friends, pay less. The more players in the room, the more the cost is divided — so a full lobby of 6 players each pays only one-sixth of what a solo player would spend on the same session.
Credit Mode
- The host can choose Premium (images enabled) or Free (no images) in Room Settings.
- Premium is not just more rounds: it provides richer generation quality, images, and deeper outputs, while Free mode is intentionally lighter.
- If credits are insufficient, the host can switch modes from the in-game prompt or Room Settings.
Not Enough Credits
If the room cannot pay for a phase, the game pauses and you'll see a Not enough credits screen.